Computing - 3D Modelling |
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I've been playing with 3d graphics modelling on
the PC. All images were rendered with POVRay 3 for Windows. Click on
the images for a larger one.
03/12/2001: I've just discovered, in the course of trying to render these images larger, that the bump parameter on the normal block has changed in interpretation, and no longer looks the same. I may have to dig up the version of POVRay that I used originally to make these larger... (The originals were rendered with POV-Ray 3.0something, the "current" version is 3.1g, and the installer I have available is 3.1a. Whee.)
sPatch source (Grinder only, 4K ZIP) POVRay file (Entire scene, 14K ZIP)
sPatch source (Camera only, 2K ZIP) POVRay file (Entire scene, as rendered,
6K ZIP)
sPatch source (Camera object + maniac object, 5K ZIP) POVRay file (Entire scene, as rendered,
15K ZIP)
sPatch source (Desk only) (Not available yet) POVRay file (Entire scene, as rendered; includes POVRay files
used for pic in report as well) (Not available yet)
Programs used: I've used two programs for most of the modelling, although I'm thinking about building some of my own.
![]() Last modified Saturday, 02-Jul-2016 04:21:26 UTC |
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